This week I was introduced to what programming is as a whole, the misconceptions of programming, the programming vocabulary and last but not least an IDE (Integrated Development Environment) called Processer that is a software application used for Software development.
Programming is a set of instructions. These insctructions are written in particular types of languages to then be interpreted by a machine (usually with the goal of creating software). There are many programming misconceptions that gets thrown about:
- You have to be good at maths – False!
- Programming isn’t creative. Of course it is, we create our own world and rules within it!
- Programming is too difficult.
- IDE – Integrated Development Environment.
- Variable – Bulding blocks for all programming. Could be a number, a string of text or elements.
- Parentheses – Open and closed brackets like this ( )
- Functions & Methods – A whole set of instructions for one particular demand such as drive to my house. You would then save that as a function, but a method is saved to a Class.
- Class – A class allows us to create a blueprint for everything.
- Instance – When we create a person or an object it will be an instant of the class.
- Data Type
- Loops – When an instruction plays over and over again until the conditions are not met.
- Compiler – When we’re typing a code and then we hit GO/Play.
- Conditional Statement – Will tell you if a statement is true or false.
- OOP (object orientated programming) – An example is if in a game something happens at the top of the screen, it will trigger something to happen at the bottom of the screen.